Storytelling in design : defining, designing, and selling multidevice products

Bibliographische Detailangaben

Titel
Storytelling in design defining, designing, and selling multidevice products
verantwortlich
Dahlström, Anna (VerfasserIn)
Ausgabe
First edition
veröffentlicht
Beijing, Boston, Farnham, Sebastopol, Tokyo: O'Reilly, 2019
Erscheinungsjahr
2019
Erscheint auch als
Dahlström, Anna, Storytelling in design, First edition, Beijing : O'Reilly, 2019, xx, 392 Seiten
Andere Ausgaben
Storytelling in design: defining, designing, and selling multidevice products
Medientyp
E-Book
Datenquelle
K10plus Verbundkatalog
Tags
Tag hinzufügen

Zugang

Weitere Informationen sehen Sie, wenn Sie angemeldet sind. Noch keinen Account? Jetzt registrieren.

Zusammenfassung
Intro -- [ Preface ] -- Why Storytelling Matters -- How This All Started -- The Role of Stories Throughout History -- The Medium of Stories -- The Role of Personal Storytelling in Day-to-Day Lives -- Storytelling Today -- Stories as a Persuasion Tool -- The Role of Storytelling in Product Design -- Summary -- The Anatomy of a Great Story -- The Architect Analogy of Explaining UX -- Aristotle's Seven Golden Rules of Storytelling -- The Three Parts to a Story -- The Art of Dramaturgy -- What Dramaturgy Teaches Us About Product Design -- The Circular Nature of Digital Product Experiences -- Five Key Storytelling Lessons -- Storytelling for Product Design -- When Any Device, Used Anywhere and at Any Time, Is Your Starting Point -- How Traditional Storytelling Is Changing -- How the Landscape of Product Design Is Changing -- Changes in Consumer Expectations -- Summary -- The Emotional Aspect of Product Design -- Shouting at the Voice Assistant -- The Role of Emotion in Storytelling -- The Role of Emotion in Product Design -- Emotions and Our Different Levels of Needs -- Understanding Emotions -- Situations Where Emotion in Design Can Play a Key Role -- What Storytelling Can Teach Us About Evoking Emotions in Product Design -- Summary -- Defining and Structuring Experiences with Dramaturgy -- Understanding and Defining Your Product Life Cycle -- The Role of Dramaturgy in Storytelling -- The Role of Dramaturgy in Product Design -- Variations on the Three-Act Structure -- Applying Sequencing and Mini-Stories to Product Design -- The Difference Between Acts, Sequences, Scenes, and Shots -- Understanding Plot Points -- Plot Points in Product Design -- Typical Experience Structures of Common Product Life Cycles -- How to Use Dramaturgy and Plot Points to Define the Narrative Structure of Product Experiences -- Summary.
Umfang
1 online resource (415 pages)
Sprache
Englisch
Schlagworte
BK-Notation
85.40 Marketing
54.65 Webentwicklung, Webanwendungen
ISBN
9781491959374