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Artificial intelligence in the game design process 2: papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] |
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Artificial intelligence in the game design process 2 papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] [cochair: Adam M. Smith ...], Palo Alto, Calif. AAAI Press 2013, VII, 47 S. Ill., graph. Darst., Text txt rdacontent, ohne Hilfsmittel zu benutzen n rdamedia, Band nc rdacarrier, Technical report / Association for the Advancement of Artificial Intelligence WS 2013,20, Literaturangaben, Konferenzschrift (DE-588)1071861417 (DE-627)826484824 (DE-576)433375485 gnd-content, Smith, Adam M. oth, Association for the Advancement of Artificial Intelligence Technical report / WS 2013,20 201320 (DE-627)672979306 (DE-576)9672979304 (DE-600)2639066-8 ns, http://www.gbv.de/dms/tib-ub-hannover/784801193.pdf V:DE-601 B:DE-89 pdf/application 2014-09-18 Verlag Inhaltsverzeichnis Inhaltsverzeichnis |
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Artificial intelligence in the game design process 2: papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)], Association for the Advancement of Artificial Intelligence, Technical report / WS, 2013,20, Konferenzschrift |
title |
Artificial intelligence in the game design process 2: papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] |
title_auth |
Artificial intelligence in the game design process 2 papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] |
title_full |
Artificial intelligence in the game design process 2 papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] [cochair: Adam M. Smith ...] |
title_fullStr |
Artificial intelligence in the game design process 2 papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] [cochair: Adam M. Smith ...] |
title_full_unstemmed |
Artificial intelligence in the game design process 2 papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] [cochair: Adam M. Smith ...] |
title_in_hierarchy |
2013,20. Artificial intelligence in the game design process 2: papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] (2013) |
title_short |
Artificial intelligence in the game design process 2 |
title_sort |
artificial intelligence in the game design process 2 papers from the 2013 aiide workshop ; [held october 15, 2013 in boston, massachusetts, usa ; part of the 9th aaai conference on artificial intelligence and interactive digital entertainment (aiide)] |
title_sub |
papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] |
title_unstemmed |
Artificial intelligence in the game design process 2: papers from the 2013 AIIDE workshop ; [held October 15, 2013 in Boston, Massachusetts, USA ; part of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)] |
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Konferenzschrift |
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